
Drops are always equal to or higher than monster level- never lower. You can help FiestaWiki by expanding it.Īll contributors should read the editing help before editing.Īll monsters have a chance to drop HP and SP potions, return scrolls, green gear, and ehchantment items. If you start an NG+ game you CAN be summoned to maps (& bonfires) you didn't unlock/reach yet on your second playthrough (tested on NG+).This article is a stub.Note that summoning will prioritize the area that you are in, but will summon you anywhere after an indeterminate amount of time has passed.If the host summons any reds/purples through the use of red soapstones (instead of white), then the Blades cannot be summoned.It is possible to be summoned to Archdragon Peak if the host is fighting one of the NPC summons' of the lizard-men there.However, they will still get the same victory message. If the invader dies, or returns home, before the Blade of the Darkmoon spawns into the world, they will NOT be rewarded a Proof of Concord Kept.If the invader returns home, is killed by a monster or dies by fall damage, the Blade of the Darkmoon will NOT be rewarded a Proof of Concord Kept.It seems to not work on optional or mid-bosses. If the Host of Embers enters a boss room, the Blade of the Darkmoon will be rewarded with a Proof of Concord Kept and be returned to their world.The Darkmoon phantom color is dark blue.Hostile players who were summoned through red or white signs, or who invaded using the Aldrich Faithful or Watchdog of Farron covenant items, do not cause Darkmoons to be summoned. Blades of the Darkmoon are only summoned in response to players who invaded by using a Red Eye Orb.However, you DO receive a Vertebra Shackle in addition to a Proof of Concord Kept if the invader is a a member of the Mound Makers. You do NOT get an ear from killing Aldrich Faithfuls or Watchdogs of Farron.While searching for worlds to defend, the covenant icon next to your status bars will fade in and out with a white color.

Stipulations: Weight 150, Level Required to Wear 95. The covenant is identical in function to the Blue Sentinels, with an additional rivalry with the Aldrich Faithful. Anyone who knows the Nile Roses powers before it decayed (+5 to all stats) would be delighted to know that this item bestows to its user +6 Strength, Vitality, Intelligence, and Agility.However, they will not be rewarded with a Proof of Concord Kept. If an invader successfully uses the Black Separation Crystal, it will count as a victory for the player.For every invader in any given world, there will be one floating red eye that appears. This floating red eye that locates invaders was previously a miracle in Dark Souls II, called Unveil. When a Darkmoon/Blue Sentinel spawns, a floating red eye will appear locating an invader or Blue spirit, depending on whether the player is an invader or Blue spirit.

You will not, however, be able to turn-in covenant items for rewards until the next NG.

A silver pendant depicting the Darkmoon and a sword, the crest of the Darkmoon Knights, the original Blue Sentinels.
